
What makes BookMages so enticing is that at some point, the amount of additional stats gained from each spell converts the long term potential into real-time tempo. The more you can accumulate on tier 2 the more impactful each spell cast will be from a long term scaling perspective. The crux of BookMages is the Wizard's Familiar. With any composition in SBB the balance between long term potential and short term "tempo" should be tended to. I don't have a lot of experience on Sphinx since its second rework so proceed at your own risk. Although it's true that Merlin is a stupendous hero if you are healthy on 4 with a Monster Book, the fail case is too high for me to be interested.

I find this relevant as you can better justify picking up Familiars and growing them which is a big part of our gameplan.ĭespite having some affinity for being Mages, my general experience with these heroes is they don't enable enough spellcasts early on to be viable heroes generally. They are loosely ordered by how many spells you can expect to cast before tier 3. That's just a fancy way of saying heroes that enable the casting of extra spells. More specific thoughts are listed in the bonus section of the guide later on.įollowing the "upgraded Familiar" heroes are the "spell frequency" heroes. I have listed them based on the expected increase in average placement that hero gets from being offered a T1 Familiar. The best BookMage heroes generally have the ability to generate a Turn 1 upgraded Wizard's Familiar. After describing the units highlighted there is often an illustration of what a pivot away from BookMages might look like at that point. Following this listing is a discussion of the units or situations on that tier that would lead me to pivoting into BookMages. The guide is set up to introduce a general gameplan for each tier, and includes a listing of units that are generally more or less valuable when playing BookMages at that stage of the game. Here's a quick look at an ideal BookMage game: Overview If not, you can continue to accumulate pieces for your BookMage comp by utilizing early game Mage units you would otherwise have to discard The benefit of BookMages is that you will find opportunities to speculate on pairs that give you the opportunity to highroll a Hat, Ball, Fork etc with lots of pieces already in place. Due to time, resources, or bad RNG, however, assembling HatBall(Fork) is not always possible. Many of the heroes that lead to me "forcing" this strategy have strong synergy with a turn 1 Familiar (this fact is also true with HatBall style Mage comps). The earlier you get a Wizard's Familiar (ideally upgraded) the greater your chances of success. Although many BookMage comps can use a Copycat I do not consider it to be an essential card. I also want to differentiate between Copybook comps and BookMage comps (ctrl f + Tier 4). Sometimes, however, all you will have access to is a Monster Book and a dream, and that's the style of composition I am looking to describe today. With the HatBallFork edition you can probably just cast every targeted spell you see and have a pretty good chance of taking the crown. Check them out at /happinessltd.īookMage and HatBall comps are not mutually exclusive - I think of them as existing on a continuum. My name is KeithOTR and I have a problem - I can't stop playing BookMages, and after reading this guide neither will you! Also big shout out to Happiness Ltd for editing this guide and reminding me that Crystal Weaver is not an SBB card.

Twitch denizen KeithOTR does a deep dive into BookMages #strategy Reading Rainbow: A Guide to BookMages
